![]() I'm not new to how scripts work in Skyrim. There are no other options - regardless of what anyone else says.ĭon't worry. This^ And, unless the mods being deleted or disabled are pure mesh/texture replacment mods or are mods using vanilla assets and vanilla spawns, you must go back to a save made before the installation of those mods, or start a new game - or keep the mods in (obviously not an option if the mods are breaking things). This could cause serious problems though with scripts baked into your save file though. You have to delete them and clear them manually sometimes. Originally posted by Mringasa:Are you using NMM? I've noticed that with certain mods, even disabling them doesn't work properly with NMM. ![]()
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